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Augmentors Roadmap 2018-07-11T08:37:34+00:00

ROADMAP 2017

Q1

START:
  • Augmentors Token Sale

The start of bringing a gaming concept to life that Founder, Michael Deon, had been dreaming about for over a decade.

Q2

NEW TEAM MEMBERS:
  • Bernardus (Developer)
  • Bianca (3D modeller)
  • Kayhos (Concept artist)
RELEASE:
  • 1st pre-alpha (Closed community)

Q3

NEW TEAM MEMBERS:
  • Jamie (3D animator)
  • Gert (CEO)
  • Frans (3D artist)
  • Willem (Developer)

Q4

DEVELOPMENT:
  • Finalize game mechanics
NEW TEAM MEMBERS:
  • Stefan (Developer)
CREATIVE:
  • Website redesign
RELEASE:
  • Early backer alpha release (Game mechanic testing)

ROADMAP 2018

Q1

DEVELOPMENT:
  • Creature experience & levelling
  • Spell ability levelling
RELEASE:
  • Token Holder Alpha
NEW TEAM MEMBERS:
  • Marianna (Campaign manager)

Q2

DEVELOPMENT:
  • Equipment (Relics)
  • Skill system
  • Matchmaking
  • Social mode
  • In-game help
  • In-app store
CREATIVE:
  • UI update
  • Creatures packs

Q3

DEVELOPMENT:
  • Non-AR arenas
  • Blockchain creatures
  • Auction house
  • Emerald system
CREATIVE:
  • Creature packs
  • Non-AR arenas
RELEASE:
  • Creature swap
  • Alpha

Q4

DEVELOPMENT:
  • Converting DTB to Emeralds
  • Tutorial
  • No 2 Arena
  • New features based on feedback
CREATIVE:
  • Creature packs
RELEASE:
  • Beta / soft release (Limited markets)
  • Regular releases (Enhancements)